OVERDRIVE GENESIS
This beta wants a desktop and a mouse: hovering tells you what a click will do, and the board needs room. Come back in Chrome or Edge with a window at least 900 pixels wide.
CLOSED BETA · BUILD {{ buildTag }}
HAVE A CODE?
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Codes are personal and stay on this machine. No code yet? Write me.
LOADING OG BATTLE PROTOTYPE
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DESTROYED
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OD
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MODULE
OVERDRIVE
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No items built
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OVERDRIVE
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MODULE
OVERDRIVE
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EMPTY
DECK {{ h.deck }}
SCRAP {{ h.scrap }}
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PREPARING ARENA
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BATTLE START
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FIRST
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Hover a driver to read their abilities
ROLLING…
SUMMON CARD
DEBUG
Search by name, rules text, type or keyword. The card is drawn into {{ summonWho }}'s hand and the energy to play it is granted on top.
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SUMMON THIS CARD?
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AFFECTS · {{ modTipCat }}
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CHOOSE 2 ITEMS TO SACRIFICE
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QUIT TO MAIN MENU?
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HALT CURRENT BATTLE?
A battle is in progress. Opening the Deckbuilder halts the game, the board freezes until you start a new battle.
TELEMETRY
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ENERGY
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STEPS
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ABILITIES
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REPAIR: PICK AN ITEM
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HP
STEPS
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HP
STEPS
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MIGHT BE DODGED
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ACTIVE: {{ tk.t }}{{ tk.t }}
PASSIVE: {{ tk.t }}{{ tk.t }}
OVERDRIVE: {{ tk.t }}{{ tk.t }}
ULTIMATE, {{ tipUltName }}: {{ tk.t }}{{ tk.t }}
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CLICK ANYWHERE TO CLOSE
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Click a card to choose it, then decide whether to reshuffle.
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FIRING
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RAZOR WINDOW · POINTER AT DOUBLE SPEED
DODGED!
FUMBLED!
THE HIT LANDS ON A RANDOM ITEM, OR YOUR MECH
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PICK A GOLD TILE TO DODGE
TIMER PAUSED
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DAMAGE INCOMING
HOMING: RAZOR DODGE WINDOW · POINTER AT DOUBLE SPEED
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No dodge: {{ reactWhy }}
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OG
HOW TO PLAY
Destroy the enemy driver. First to 0 health loses.
ENERGY
Refills each turn (2 → 3 → 4 … up to 10). Spend it on building items, drawing, repairing and abilities. Unspent energy lets you dodge on the enemy turn.
MOVEMENT
Click your mech, then a highlighted tile. You get a fixed number of free steps per turn (shown next to the energy orb), diagonals allowed.
BUILD YOUR MECH
Play cards from your hand to bolt weapons, shields, tools and pods onto your mech. Slots are limited: 2 weapons, 2 shields, 1 tool, 2 pods. 4 built items = OVERDRIVE.
ATTACK & BLOCK
Click a weapon, then the enemy driver or one of their items. Close range needs adjacency; long range needs a clear line of fire. The defender blocks with a shield, takes the hit, or spends 2 energy to dodge.
THE SOURCE
Stand next to the central crystal to draw extra cards (1 energy, or 1 health + 1 energy to overdraw). But end your turn there and it burns you. A campfire with teeth.
REPAIR & RETREAT
On your glowing home corner you can repair 2 damage from one item per turn. Retreating is a real move, a worn-down mech loses fights.
Hover anything (cards, items, drivers, the Overdrive tile) for full details. This screen is always available under MENU → HOW TO PLAY.
A CHANCE ENCOUNTER
TEST RUN · NOTHING SAVED
AFTER {{ chName }}!
STEER: POINTER OR ← → KEYS · BOOST: HOLD CLICK OR ↑ · {{ chSpotterName }} LEFT {{ chSpotterPron }} {{ chCannonName }} CANNON LOOSE IN THE SHAFT: GRAB ONE, THEN SPACE FIRES IT, AND A HIT SLOWS HIM DOWN · ONE SONG'S WORTH OF FUEL: BOOSTING DRAINS IT FASTER. CATCH HIM BEFORE THE TANK RUNS DRY.
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TEST RUN · NOTHING SAVED
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HE HANDS OVER WHAT HE CARRIES
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FROM HIS POCKETS
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BOTH BOYS HOME · SUE STEPS IN
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GRANTED TO YOUR COLLECTION
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CURIOUS BUBBLE BOTS ONLY TURN UP AFTER VICTORIES, EVERY NOW AND THEN. KEEP WINNING AND WATCH THE WRECKAGE.
V'S DAILY DRAWING
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Added to your board collection · playable in LOCAL MULTIPLAYER, editable here
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FACE · ANY DRIVER OR HOST
STEAMID64 · PLACEHOLDER
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OVERDRIVE GENESIS
BETA{{ buildTag }}
EPIC SPACE MECH BOARD DECK BUILDING BATTLE GAME
The Last Source ignores you. Earn 4 drivers of one faction in ADVENTURE to face it, {{ advUnlockedLabel }}.
LOCAL MULTIPLAYER
JANE · POET RUMBOT · KEEPS THE ARENA BOOK
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PLAYERS
TEAMS
INDIGO vs FUCHSIA
CHALLENGERS
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DRIVER
DECK
MODULE
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TEAM
BATTLEFIELD
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Every board you fight on in ADVENTURE, the HUNT, the LESSONS or against the ENDBOSS joins your board collection; clearing a difficulty in ADVENTURE opens every level of that difficulty · V draws you one new map a day in the BOARD COMPOSER · Compose boards under BOARD COMPOSER · Build decks under MENU → DECKBUILDER
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AFFECTS · {{ speechShowMod.cat }}
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EARNED
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OG
PACK {{ pk.n }}
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ADVENTURE
JANE · POET RUMBOT · SEES EVERY JOURNEY OFF
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PICK YOUR DRIVER
FALLEN
PICKED
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DRIVER
DECK
GARAGE
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Every duel you win brings its driver home.
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DUEL REWARD
A NEW RUN: PICK YOUR ROSTER, THEN CLIMB
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ESC · HOME SCREEN    SCROLL · SCRUB
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ENDBOSSES
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THE LAST SOURCE
Four drivers of ONE faction against the boss. 42 health, 7 fixed energy, permanent Overdrive, and it copies every active, passive and ultimate you bring.
FACTION
FOUR CHALLENGERS, ALL DIFFERENT
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DRIVER
DECK
ER GUO TOU, THE RAMPANT
A rematch in his bottle-glass court. 42 health, permanent Overdrive, Bottle Army bots in the corners and fresh ones every turn. You bring one mech, the deck you choose and up to three modules you have collected. Win and a victory booster is yours; lose and nothing is lost.
YOUR HUNTER
HUNTER
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DRIVER
DECK
MODULES
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None collected yet. Modules won on the HUNT plug in here.
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HEALTH
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THE CHASES
Run the pursuits again for the fun of it. The boys are already home, so no keepsakes this time, only the song and the sprint.
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ONE HUNTER, UP TO THREE MODULES · A REMATCH, NOTHING TO LOSE
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HOW THEY FELL
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DECKLISTS · HOVER A SIDE
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DRIVER DUEL
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Beat them and they join your roster, bringing one of their Magnum Opus works with them.
DECRYPTING REWARD SIGNAL
A NEW DRIVER APPROACHES…
NEW DRIVER UNLOCKED
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ALL 20 DRIVERS UNLOCKED
ENDBOSS MODE IS NOW AVAILABLE, THE LAST SOURCE AWAITS.
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EPILOGUE
THE LAST SOURCE FALLS
VICTORY, {{ epFacName }}
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BATTLE LOG
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BATTLE COMPLETE
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HOW THEY FELL
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DECKLISTS · HOVER A SIDE
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ACHIEVEMENT UNLOCKED
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